AI Insights · Timothy · July 2022
Top 5 Trivia Games Performance in South America Q2 2022
Explore the performance trends of the top 5 trivia games in South America during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 trivia games in South America demonstrated varied performance metrics across weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Trivia Crack by Etermax showed a steady increase in weekly revenue, peaking at approximately $3.9K in mid-April and late June. Weekly downloads saw a strong start with 176.8K in mid-April, though they slightly declined to around 126.2K by the end of June. Active users fluctuated from a high of 831.1K in mid-April to around 625.8K by the end of the quarter.
Kahoot! Play & Create Quizzes experienced notable revenue spikes, reaching about $3.8K in early June. Download numbers were relatively stable, peaking at 58.6K in early April. Active users remained fairly consistent, with a slight decline from 343.2K in early April to 262.8K by late June.
Peak - Brain Training from Synaptic Labs saw revenue growth, hitting a high of roughly $3.3K in mid-June. Downloads peaked at 3.9K in late May, while active users showed a declining trend from 194.7K in late March to 126.1K by the end of June.
Elevate - Brain Training Games saw consistent weekly revenue, averaging around $1.5K to $2K throughout the quarter. Downloads spiked at 1.9K in late May, with active users peaking at 5.7K in late April before a steady decrease to about 4.7K by the end of June.
Party Roulette: Group games by GreenTomatoMedia maintained stable revenue, fluctuating around $1K weekly. Downloads saw an early peak of 4.2K in mid-April, while active users remained stable, ranging between 48.3K and 52.0K.
This comprehensive analysis highlights the dynamic performance of trivia games in South America during Q2 2022. For more detailed insights, visit Sensor Tower.